Half-Life is a 1998 first-person shooter (FPS) game developed by Valve and published by Sierra Studios for Windows. It was Valve's debut product and the first game in the Half-Life series. Players assume the role of Gordon Freeman, a scientist who must escape the Black Mesa Research Facility after it is invaded by aliens. The gameplay consists of combat, exploration, and puzzle-solving.
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Half-Life was inspired by FPS games Doom (1993) and Quake (1996),[9][page needed] Stephen King's 1980 novella The Mist, and a 1963 episode of The Outer Limits titled "The Borderland".[10] According to the designer Harry Teasley, Doom was a major influence, and the team wanted Half-Life to "scare you like Doom did". The project had the working title Quiver, after the Arrowhead military base from The Mist.[11] The name Half-Life was chosen because it was evocative of the theme, not clichéd, and had a corresponding visual symbol: the Greek letter λ (lower-case lambda), which represents the decay constant in the half-life equation.[9][page needed] According to designer Brett Johnson, the level design was inspired by environments in the manga series Akira.[12]
Half-Life was released in November 1998.[25] The revised version of Half-Life shown at E3 1998 was given Game Critics Awards for "Best PC Game" and "Best Action Game".[17] Valve released two demos for Half-Life. The first, Half-Life: Day One, contained the first fifth of the game and was distributed with certain graphic cards. The second demo, Half-Life: Uplink, was released on February 12, 1999, and featured original content.[26] A short film based on Half-Life, also titled Half-Life: Uplink, was developed by Cruise Control, a British marketing agency, and released on February 11, 1999.[27] The film's protagonist is a journalist who infiltrates the Black Mesa Research Facility, trying to discover what has happened there.[28]
Half-Life was censored in Germany to comply with the Federal Department for Media Harmful to Young Persons (BPjM by its German abbreviation), which regulates depictions of violence against humans. Valve replaced the human characters in the game with robots, replacing blood with oil and body parts with gears, among other changes. In 2017, BPjM removed Half-Life from its list; to acknowledge this, Valve released Half-Life Uncensored, a free downloadable content pack, that reverts the censorship.[29]
Jeff Lundrigan reviewed the PlayStation 2 version of the game for Next Generation, rating it three stars out of five, and stated that "It may be getting old, but there's still a surprising amount of life in Half-Life".[54] the PlayStation 2 version of Half-Life was a nominee for The Electric Playground's 2001 Blister Awards for "Best Console Shooter Game", but lost to Halo: Combat Evolved for Xbox.[62]
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